“That ending sequence also introduces us to the villain of the story: a Banished leader named War Chief Escharum, who is the leader of The Banished on this Halo ring and “is connected to The Banished in a fundamental way,” according to Crocker, and proclaims this Halo ring as his last stand, knowing that Master Chief is coming for him: “This is my last fight, a true test of legends,” Escharum says in the gameplay demo. We are definitely leaning more towards the strong silent type but there is quite a strong emotional core that involves him being a lot more vocal.” There have been a lot of goosebumps in the studio as we have different scenes and things that are in the game.” Meet the Villain, War Chief EscharumAs to whether or not we should expect a chattier Master Chief, a la Halo 4, or a more “strong and silent type” performance from veteran Spartan-117 voice actor Steve Downes, a la Bungie’s original trilogy, Crocker said, “I think it’s probably somewhere in-between. You’ll see these elements and nostalgic moments. You don’t need to go through the whole franchise to learn and understand the fiction coming in, but if you do have that knowledge we want to reward that. “We want places to go and we want new mysteries.” Lee added, “It’s setting the foundation for future storytelling as well as tying some of those threads from the past. “It is the conclusion of events that have been set up in the past, but it is very forward-looking as well,” Crocker said. To that end, it is both the conclusion to what has to date been known as the Forerunner Saga, and it also sets a course for new stories.
But why The Banished? “Because they’re super cool and everyone likes them,” he said with a laugh, before more seriously adding that the team wanted “to have something that’s an evolution of the Covenant so you get some of the familiar, but something that’s different, and it comes together to feel fresh.” “We don’t want a game where players have to do homework to enjoy this game,” Crocker said. The team at 343 is quick to note that you won’t need to have played that 2017 real-time strategy game to feel comfortable in Infinite (“It’s not required reading,” Crocker noted), nor will you have to consume the comic books and novels of the larger Halo universe in order to understand what’s going on in the new game – a criticism of Halo 4 and 5 that 343 acknowledged. The Banished Are the Bad GuysPlayers fight The Banished in Infinite – a rogue faction of Brutes (along with plenty of familiar Covenant Elites and Grunts too) who were prominently featured in Halo Wars 2. They’re learning what’s happening, together.” Lee told us that the new Xbox Games Showcase demo takes place roughly four hours into the campaign, which he said is “several times larger than our last two campaigns put together,” referring to Halo 4 and Halo 5. “Chief and the Pilot are in exactly the same position as the player when the game starts,” Crocker said.